Smalland was my third professional level design job.

Development Information:

  • Level: Unknown location

  • Genre: Survival game

  • Engine: Unreal

Key responsibilities:

  • Designed extra potential areas for the wide-open world map, including DLC

  • Resource, enemy placements & Easter eggs on an open wide-scale world map

  • Documentation ON combat (armor, weapons) resources, crafting, and quests

  • Expanded on the world with my own ideas, set dressing, and storytelling

(work under NDa)

 
 
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