Smalland was my third professional level design job.
Development Information:
Level: Unknown location
Genre: Survival game
Engine: Unreal
Key responsibilities:
Designed extra potential areas for the wide-open world map, including DLC
Resource, enemy placements & Easter eggs on an open wide-scale world map
Documentation ON combat (armor, weapons) resources, crafting, and quests
Expanded on the world with my own ideas, set dressing, and storytelling