I worked with the awesome team at Sigtrap Games on Under Cover VR, a retro inspired co-op lightgun arcade shooter for the Meta Quest.
Development Information:
Levels: Offices, Warehouse, Train (Upper & Lower), R&D Labs & Resort
Genre: VR Shooter
Engine: Unity
“Agile Certified”
Key responsibilities:
Created & scripted levels + combat encounters, from sketch to finalised versions
Involved in developing in-house tools to improve our level design workflows & gave feedback and helped to develop that tooling through dev as well as iterate upon it multiple times to further refine & develop the game's combat
Level Documentation
Set dressing (not art passing)