Development Information:
Levels: Unknown
Genre: Puzzle
Engine: Unity
“Agile Certified”
Key responsibilities:
Established early metrics and workflow from conceptualisation then collaborated on finalisation.
Created, cooperated, and executed captivating, harmonious game levels that captivate players with puzzle challenges and a unified visual theme
Collaborated intimately with all disciplines within the team to progressively enhance and perfect level design procedures and mechanics across the game.
Thoroughly playtested levels to attain balance and difficulty for players and consistently improved level design through effective communication with QA.
Worked with technical artists and programmers to resolve technical challenges affecting level design.
Utilised scripting tools to efficiently implement the necessary gameplay mechanics and features.
Resolve, identify, and address bugs consistently through and throughout the full development cycle.
Level Documentation
Level set dressing to aid art pass